Heroism
Concentration, up to 1 minute
Until the spell ends, the creature is immune to being frightened
and gains temporary hit points equal to your spellcasting ability
modifier at the start of each of its turns. When the spell ends,
the target loses any remaining temporary hit points from this
spell.
At Higher Levels. When you cast this spell using a spell
slot of 2nd level or higher, you can target one additional creature
for each slot level above 1st.
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