Hive Tremors
by on
Hive Tremors
by on

Hive Tremors

Play at the start of any round.
Every Active fighter on the table must make an Initiative test - any who fail are Pinned. After all fighters have tested, place D3 additional loot caskets anywhere on the table not within 6" of a fighter. Finally, if the game uses a Zone Mortalis scenario, place D3 spare ductways across any walls of your choice. If the game uses
a Sector Mechanicus scenario, remove D3 ladders of your choice.

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