Melta Trap
by on
Melta Trap
by on

Melta Trap

Play this at the start of the battle, when setting up your gang. Pick any of your fighters to carry the trap, and put this card under their card. Once during the game, the fighter, as long as they are Active, can Set Melta Trap (Double) - place a Melta Trap marker within 1" of the fighter. Then they can move up to D6". If the fighter goes Out of Action before making this action, roll a D6.
On a 1, the trap triggered (centred on the fighter's base). On a 2-3, place a marker where
the fighter stood. On a

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