📦
This card is Archived
Old, inactive cards are automatically Archived when reaching a certain age or engagement.
Go Premium
to re-enable your cards
Hyper-charged Cyberkin
{1}: Gain +1/+1 until the end of turn.
Well Equipped (This card gains Trample when
equipped.)
"After the first siege from the Avi, I gained some inspiration from how they charge themselves with
aura from the rifts they use. I thought of creating a
Cyberkin that could hyper-charge itself using energy
from the Grid. The result was, much more successful
than expected. Naalin doesn't like it though, says it
hurts her babies, or something like that." - Niina,
Cyberkin Designer



Card Comments 0
No comments yet. Be the first to comment!