SimenL - The Wavemaker
by on
SimenL - The Wavemaker
by on

SimenL - The Wavemaker

Hexproof, Persist
Whenever Simen L. enters the battlefield,
or attacks, scry 1, then draw a card.
Whenever SimenL finishes a drink, destroy
target non-legendary creature.
For every two drinks, change game direction,
this effect takes place after SimenL's turn.
In the end he picked up the sledge hammer and
made his own way through the maze.

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