Intelligence
Enchant a creature not of the following types:
ape, barbarian, carrier, child, dragon, dwarf, egg,
fungus, goblin, horror, imp, juggernaut, ogre,
ooze, orc, plant, skeleton, spawn, troll or zombie.
Enchanted creature has "{t}, Choose up to three
of the following in any order: Prevent up to 2
damage, Deal 2 damage to a single target, Scry 2,
Draw 2, Mill 2, or Gain 2 Life."
The panacea for all.
Card Comments