Phoenix, Inspiring Lord
+3: Choose upto five target creatures. They gain +1/+1 and choose
either reach, trample, menace, vigilance, first strike or double
strike this turn.
+2: Until end of turn, Phoenix, Inspiring Lord becomes a 5/5 red
gladiator creature that is still a planeswalker. Prevent all damage
this turn.
-9: Exile Phoenix, Inspiring Lord and replace him with X red
gladiator creatures. Where X is your current loyalty score.
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