Themisu of the Single Moon
Flash, Double strike
{t}: Each creature attacks this turn if able.
{3}{u}{u},{t}: Take an extra turn after this one.
At the beginning of that turn's end step, you
quit the game. Separate all your artifacts in 3
piles, the opponent with the lowest life total
may take control of one pile, repeat this process
for the remaining opponents.
Improvise. Adapt. Overcome.
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