Time Warp
All spells in you hand cost {0} to cast.
Before the end step of your next turn, pay {x}{x}, where X is equal
to the number of spells that you cast with Time Warp, or loose the
game.
"Man is only given a finite time to live, spend it wisely and you
will reap the rewards of a life well lived."
-Maginuos, Chronomage
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